Modular Bodies of Animated Characters and Posthumanist Connotations. Translation into Russian
pdf (Русский)

Keywords

Animation Film Cyborg Body Desire Modularity Cartesian Distinctions Posthumanism

How to Cite

Oktan, A., Akyol Oktan, K., & Çon, G. (2023). Modular Bodies of Animated Characters and Posthumanist Connotations. Translation into Russian. Corpus Mundi, 4(2), 15-43. https://doi.org/10.46539/cmj.v4i2.83

Abstract

This article discusses the molecularization of the body and the meanings pointed out via cyborg bodies in the context of animated characters. We analyze films of Ghost in the Shell (Mamoru Oshii, 1995), Ghost in the Shell: SAC_2045- Sustainable War (Shinji Aramaki Michihito and Fujii Kenji Kamiyama, 2021), Gunnm (Hiroshi Fukutomi, 1993), and Alita: Battle Angel (Robert Rodriguez, 2019) in the context of related philosophical discussions. We carry out the discussion about the body on two axes. First, we examine forms of presenting the modular bodies and discuss their socio-cultural connections. In these narratives, the evolution of the body beyond organic boundaries transforms it into a space where the character reflects the subjectivity and a tool that offers a narcissistic experience of omnipotence regarding bodily strength and competence. However, it sometimes causes the characters to become alienated from their bodies and engage in existential inquiries. Thus, secondly, we examine the existential inquiries/crises of the characters arising from the modularization of their bodies and the philosophical connotations that these emphases indicate. If on this axis, posthumanist arguments that stand out with objections to Cartesian distinctions such as machine-human, mind-body, woman-man, and anthropocentric approaches constitute the focus of the discussions.

https://doi.org/10.46539/cmj.v4i2.83
pdf (Русский)

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